Creating a realistic fish bowl scene in Autodesk Maya involves a combination of modelling, texturing, lighting, rendering, and (e.g., glass bowl ,water, pebbles, or fish )
Realistic Fish Bowl Scene Creation
Fish Bowl Modelling Water Modelling Fish Modelling Texturing Fish Bowl (Glass) Use Arnold Standard Surface Shader Sky Dome Light Arnold Render
Modelling fish bowl
Fish Modelling Details
Modelling Pebbles
Colouring Small Pebbles
Fish Unwrapping & Texture Projection
Fish Bowl Texture & Hdri Image (Final Output)
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