Maya Sub surface Scattering 101

What is Sub Surface Scattering? Uses Of Subsurface Scattering In Maya

0.0
(0) 1 Students

What you will learn

  • Opaque materials, Translucent materials

What is Sub Surface Scattering? Uses Of Subsurface Scattering In Maya
Subsurface Scattering (SSS) in Autodesk Maya refers to the simulation of how light penetrates the surface of a translucent material, scatters inside it, and exits at a different location. It’s a key feature used to render realistic skin, wax, marble, milk, and other materials that are not completely opaque or reflective.

img
No Discussion Found

0.0

0 Reviews

5
0
4
0
3
0
2
0
1
0
Meet Your Instructor

Instructor
5.0 Rating
23 Students
Author Level 5
20 Courses
About Instructor

shushant

₹ 149.00 ₹ 599.00

75.13% off
  • Course Duration
    1 h 13 m 51 s
  • Course Level
    Basic
  • Student Enrolled
    1
  • Language
    Hindi
This Course Includes
  • 1 h 13 m 51 s Video Lectures
  • 0 Quizzes
  • 0 Assignments
  • Full Lifetime Access
  • Certificate of Completion